Projects employ computational and digital technologies, tools, and methodologies in the service of preserving, restoring, studying, reconstructing, and presenting heritage for new and imagined understandings and possibilities. This includes objects such as architecture, the built environment, artifacts, and sculptures, as well as other intangible aspects of heritage such as oral stories, languages, and sociality. Related areas include:
Publications:
(2017) Vernelle A. A. Noel. “From Costuming and Dancing Sculptures to Architecture: The Corporeal and Computational in Design and Fabrication of Lightweight Mobile Structures,” in Future Trajectories of Computation in Design. Proceedings of Computer Aided Architectural Design Futures Conference – CAAD Futures, Istanbul, Turkey. (June 2017): 22-41.
(2017) Vernelle A. A. Noel. “Digitally Displaying and Interacting with Historic Artifacts of Spatial, Temporal, Corporeal, and Kinetic dimensions,” Studies in Digital Heritage (December 2017): 251 268. https://doi.org/10.14434/sdh.v1i2.23277