Projects in this area design and build technologies that probe the social, technical, cultural, and political aspects of design, science, and technology. This might include developing new software, reconstructing old and building new technologies to shed light on past histories, our relationships with architecture and the built environment, the body, and our senses. These technologies serve as sites to examine the societies and environments that shape them and are critical lenses into the field of computational design. Related areas include:

 

Publications:

(2020) Vernelle A. A. Noel. “Situated Computations: Bridging Craft and Computation in the Trinidad and Tobago Carnival. Dearq, no. 27 (2020): 62-75. https://doi.org/10.18389/dearq27.2020.05

(2019) Vernelle A. A. Noel. “Design Computation and Restoring Craftsmanship: The Bailey-Derek Grammar in Wire-Bending,” in Hello Culture! Proceedings of Computer Aided Architectural Design Futures Conference – CAAD Futures, (Daejeon, Korea. (June 2019): 950-969.