Situated Computations is an approach that grounds computational design (tools, methods, technologies) in the social world by acknowledging the historical, cultural, and material contexts of designing and making. This approach acknowledges and responds to a setting’s social and technological infrastructures, and refuses to remain ignorant of economic and political structures that shape it. Projects in this area employ, test, and extend this conceptual framework in research and practice. Apart from those interested in computational design, architecture, and media studies, we also welcome those in the social sciences.

Projects:

Publications:

(2020) Vernelle A. A. Noel. “Situated Computations: Bridging Craft and Computation in the Trinidad and Tobago Carnival”. Dearq, no. 27 (2020): 62-75. https://doi.org/10.18389/dearq27.2020.05